Showing posts with label afx. Show all posts
Showing posts with label afx. Show all posts
Saturday, 5 October 2013
Neuro Scouting Motion Graphics
NeuroScouting Animation Sequence from Spov Design + Moving Image on Vimeo.
Whilst working at Spov, motion design studio i worked alongside designers Yugen Blake, Paul Hunt and animator Rachel Chu to help create this very graphic approach to visualizing how software can be used to analysis brain data in baseball players.
I was using After effects to rotoscope out the characters + Mocha to track data to the characters positioning, and baseball to add graphics later on. Once again the amazing guys at Zelig sound to do the audio design for this.
Tuesday, 20 August 2013
Leisure System 19 - 5th Year Anniversary Motion Flyer
This motion flyer was designed in after effects using shape layers - trim paths and an offset to get the jittery motion. The text was designed in illustrator and then copied and pasted into a shape layer using a very hand script. The colours were referenced from the original flyer here:
Labels:
afx,
barker,
blondes,
clark,
crt screen,
hubie davison,
ikonika,
jimmy edgar,
jon hopkins,
leisure system,
letherette,
nd_baumecker,
Shape layers,
typography
Sunday, 26 May 2013
Spline Tracer Random - Fresnel Shader and Vibrate Tag
This is a quick rnd piece to show a satellite randomly orbit a globe in varying directions, it was made using a sphere aligned on a spline with a vibrate tag with all values on rotation at 540. There was a Mograph Tracer on the Sphere to give the lines and was rendered with a hair texture. The shader on both spheres was a clipped Fresnel to give a nice outline.
Thanks for viewing!
Labels:
afx,
c4d,
fresnel shader,
globe,
mograph tracer,
motion graphics,
satellite,
tron
Thursday, 27 December 2012
// BALLSDEEP // 22.12.12 //
BAR ?
129 STOKE NEWINGTON HIGH ROAD
This is an animated flyer i created based on the Blop2 title card for the narrative sequences. It was used to promote the night, whilst i also worked on making a looped visual for the whole night. Flyer was designed by me but edited by Jamie Johnstone (BALLSDEEP founder). It was compiled entirely in After effects, using z-space and a depth of field on the camera. The ink was from a stock fx library and the graphics were designed and animated by myself.
Here is the initial storyboard for the film:
Here are the alternate flyers designs:
Here is the initial storyboard for the film:
Here are the alternate flyers designs:
Labels:
2step,
Adam Roche,
afx,
animation,
BALLSDEEP,
berlin,
blops2,
composition,
deep house,
dof,
graphics,
illustration,
london,
mojo,
motion graphics,
photoshop,
storyboard,
tech,
techno,
z space
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